How to fix kickflip problems

how to fix kickflip problems

Rodney Mullen

John Rodney Mullen (born August 17, ) is an American professional skateboarder, entrepreneur, inventor, and public speaker who practices freestyle skateboarding and street skateboarding. He is widely considered the most influential street skater in the history of the sport, being credited for inventing numerous tricks, including the flatground ollie, kickflip, heelflip, impossible, and Skate City Will Kickflip onto PS4 May 6. Yasmine Hubbard 22nd April MLB The Show 21 Will Have its Progression Problems Fixed in Future Hannah Ellis 21st April 21st April Review: World Splitter PS5, PS4 How To Fix Missing Dialogue Sounds On The PS5. Jason Frye 19th November 27th March Guide: Star Wars.

IAmWorried 22 days ago []. Beside the point, but IMO, all podcasts should have how to find q1 q2 q3 statistics transcription option as well.

I unfortunately just don't have the attention span to listen to hours of people talking, but put it in text format and I have zero issues. Yeah, I was tempted to comment that I guess I'm a Luddite because my reaction to seeing any link to a video or audio file is "please just give me text. That is a new kind of Luddite, called Erudite :. So much content on the internet is shallow or misleading.

Text is easier to filter for me. When people talk an idea they usually go on for a bit and that could be enough to sample video. If interested I add it to a playlist and listen when Im in deep mode, usually when painting or doing a creative activity. Way too many times I've had to pass up on podcasts in general because there isn't a transcript. FpUser how to own the box days ago []. Same here. When something can be answered in few written words now there is often lengthy video tutorial where most of the time taken by mouse aimlessly jumping all over the screen in search of that magical button.

Same with podcasts obviously. I think it's that Google is better at filtering out spam on YouTube. I think they have greater incentives for filtering out spam on YouTube. Yes, and also the cost of posting spam to YouTube is higher. Spoken like a true luddite! Disclaimer: I am building an app in this space. Sometimes I want to listen to audio when I'm on a walk or doing how to fix kickflip problems. Other times I want text so I can skip the audio and save time.

The more mediums, the better, personally speaking. AnimalMuppet 22 days ago []. You can't control-f video. In addition, all articles should have an audio option as well. I unfortunately just don't have the attention span to read walls of text, but put in audio format and I have no problem. Sure, but they're not great. I think there's also a variety of speech-to-text apps?

It's not just attention span, but time. It's hugely inefficient, and there are usually better things to devote one's time to. I didn't realise there was content beyond the link to the book. Looking closer my privacy plugins had blocked the content I'm such a luddite. Would you have the same demand for video? I turn CC on for most videos, even movies or shows watched at home. Why not? Not everyone is in a room by themselves and can turn up the volume.

Not everyone can wear big gamer headphones at work. Posting a video on the internet and not including a transcript is like how to change exhaust on motorcycle something on Instagram and no other platform and thinking, "That's good enough.

You don't publish a book and slip it onto one shelf at one local library and then wonder why nobody reads your work. For me, yes. Automated transcripts are pretty good. Google's automated transcripts of YouTube videos are pretty terrible for the type of content I watch. If Google's billions can't solve the problem, Rando Startup is going to have to be awful clever.

TacticalCoder 22 days ago []. I'm not against technology: I'm against inferior technology. I know what you can build with a computer: with a smartphone not so much. I don't see many professional sound engineers, architects, chip engineers, developers and all the myriad of profession requiring serious tools to do serious work working from their mobile phone or from their Internet-of-Insecure-Shitty-Poinless-Thing-with-ainches-screen yup, I know, there's that one guy who made a hit pop music tune using only his smartphone, but that's more than uncommon.

Yet because there are a very select few megastar who became famous because they kept posting selfies taken with their smartphones, we are to believe that the smartphone "is the new computer".

What about we talk about the specs of my workstation vs your IoT device? We'll see who's adopting modern tech. Pfhreak 22 days ago []. The Luddites were a labor movement who wanted to ensure that workers in textile mills were being treated fairly. Many Luddites were highly skilled and happy to work with automated looms, they just didn't want factories to fire all the skilled labor and pay pennies on the dollar to unskilled labor.

While holding cloth prices steady. Also, as a separate comment, the day will come where software development is automated in some capacity.

All the high skill workers may be competing with workers with much less training at lower wages. The Luddites are a good cautionary tale about when you should protect your working conditions and rights when the demand for your services is at its peak. My life is good! Software development is already highly automated relative to what it once was. That's what high-level languages are. I expect we will continue to develop even higher-level languages in the future.

Some people are only capable of programming in high-level languages because of a how to fix kickflip problems of understanding of the rest of the stack and this goes both down into the hardware and up into DevOps that even CS grads are largely unequipped to work how to heal back spasms. I think textile manufacturing is distinct from software engineering, though, because unlike textile demand which is fairly limited people only need so much fabricthe demand for new software will always exceed supply because the space of useful applications of general-purpose computation is effectively infinite.

I don't think we've even seen the tip of the iceberg yet. DasIch 22 days ago []. This is already happening. Squarespace, Shopify and to some extent Facebook certainly have an impact on the lower end of web development.

Once upon a time you needed to hire someone to get a website for a small business going, now you can do this yourself for a small fee. It already is. It's called a compiler. Then there are DevOps pipelines and how to fix kickflip problems tools. The temporary end state of that kind of thing are artificially inefficient situations where someone is paid an unreasonably well to do something that could be done much more efficiently by a machine.

That's a temporary end state because at some point, the people and organizations doing that will be definitively out-competed, and that particular instance of Luddism becomes another historical footnote. ChrisLomont 22 days ago []. Luddites destroyed machinery because the new technology was threatening to replace them. They were most certainly against this technology. Fortunately, the explosion of affordable textiles resulted in many more jobs in textiles, which were unskilled.

So the luddites were right - they were not worth the cost of their skilled labor. They did get replaced. But society as a whole gained a lot, as is usual for new technology.

And even more people than before were employed in textiles. Absolutely not. They were absolutely willing to operate the machinery. They could have produced more cloth at what does cc mean in chemistry same price, or distributed more of the earnings back to the workers.

It's not a boolean outcome where it's either "the machines or the Luddites". There are plenty of ways to solve the problems they raised without doing away with either. Smashing the machines was perhaps a poor way to communicate that. And how far do you take that? There have literally been union jobs where someone's shift consisted of doing nothing but pressing a button every now and then. That's a pointless waste of both human life and economic efficiency. Not disagreeing with you, but I do think there is something to be said about the platform provided by mobile tech.

Artists can live stream themselves to massive audiences from their bedrooms. And in the professional field iOS has become quite useful for music. As a couple examples, there are numerous iOS instruments often with external midi control made by well known companies like moog and korg, and live sound engineers are now remotely controlling mixers with iOS devices. Also worth considering is that mobile accessibility doesn't necessarily produce the next mass-appeal mega star.

I think in many cases it instead allows smaller subcultures to connect and form which makes for stars on a smaller scale. Popular streamers are a good example, well know by their fans but not a household name. This reminds me of the disdain with which some of those who used mainframes and minis looked upon the early microcomputers. That was clearly a step back in some ways you couldn't even run a LISP compiler on thoseyet micros made computing ultimately more accessible to a much wider share of the populace and eventually displaced minis and threatened mainframes and confined them to a niche market.

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John Rodney Mullen [2] [3] born August 17, [4] is an American professional skateboarder , entrepreneur , inventor , and public speaker who practices freestyle skateboarding and street skateboarding. As a result, he has been called the "Godfather of Street Skateboarding. Rodney Mullen won his first world skateboard championship at the age of 14; over the following decade, he won 34 out of 35 freestyle contests, thus establishing the most successful competitive run in the history of the sport.

Mullen has appeared in over 20 skateboarding videos and has co-authored an autobiography , entitled The Mutt: How to Skateboard and Not Kill Yourself , with writer Sean Mortimer. Mullen was born in Gainesville, Florida , United States, and began skateboarding at the age of ten, on New Years Day of , after a neighborhood friend introduced him to a skateboard.

He promised his strict father, a dentist , that he would cease skateboarding the first time he became seriously injured:. My dad wouldn't let me have a skateboard. He thought I'd get hurt and never get good, and the culture was bums, and I'd turn into one. He was a dentist, but before that he was military, and there were times you'd call him, 'Sir. I learned to skate in our garage. We lived in the country in Florida, it was sort of farmish, and there was no cement anywhere else.

Vert skating was the kind of skating that was done in pools, where you could get airborne and be weightless. The other style, which is what I did, was called free style, which was tricks you could do on flat ground [5]. Mullen began practicing in the garage of the family home while wearing a comprehensive pads setup, a precaution that was part of the deal with his father, and spent time with his sister's surfer friends, who skateboarded on weekdays.

As a child, Mullen slept in boots designed to correct a severe pigeon-toe condition. Despite Mullen's condition, "He had an incredible dexterity with his feet," in the words of Phil Chiocchio, former owner of the Florida skatepark, Sensation Basin. Skateboard manufacturer Bruce Walker saw his performance and sponsored Mullen through Walker Skateboards from to Mullen's biggest influence in skateboarding at the time was a Walker professional skateboarder, Jim McCall, who was coached in his early years by Walker Walker also coached a young Kelly Slater.

When his family moved to a farm in a remote part of Florida, Mullen began perfecting his flatground techniques in the family garage; he has said that the isolation and lack of terrain naturally guided him towards freestyle skateboarding. Mullen cites July August as his "most creative time," a time when he was predominantly a loner who counted the cows of the family farm as his best friends.

In , the year-old Mullen entered the Oasis Pro competition, defeating the world champion, Steve Rocco. Like most skaters at the time, Mullen skated a mix of styles, including some vert , [18] before skateboarding became more clearly delineated, as skaters who were more freestyle-oriented gravitated toward street and those who had skated more transition, bowls, and pools went into vert.

Mullen enrolled in the chemical engineering program at the University of Florida , leaving during his senior year prior to completing his degree in order to take over management of World Industries with fellow Bones Brigade team member and company co-founder Steve Rocco. Among his most significant contributions to the evolution of modern skateboarding, [10] Rodney Mullen adapted the ollie , first pioneered by Alan Gelfand on vert where Gelfand would scoop off the back trucks to obtain more air off the wall, but without popping the tail of the skateboard in the process , to flatground.

This ability to pop the board off of the ground and drag it upward into the air, gaining significant altitude and air time, allowed ollieing onto rails and obstacles and opened the door to more complex flip tricks and other flatground tricks.

The invention of this trick alone, even apart from the numerous other tricks that he has invented and his design work, has ranked Mullen as one of the most important skateboarders of all time.

The origins of olliesa guy named Alan Gelfand did it on vert I had for a long time done a really simple movement, which wasit was just a transfer trick and there are a ton of tricks where I needed to get to this side [demonstrates going from standing regular on his board to standing on the nose]. Throughout the s, he invented the majority of skating's ollie and flip tricks , including the flatground ollie, the kickflip, the heelflip, the flip, and many others.

These tricks are now considered essential building blocks of both modern vert skateboarding and street skateboarding. In early , Mullen left the Bones Brigade to join World Industries as a principal investor with longtime friend and former rival, Rocco, in the formation of the very first skateboarder-owned companyprofessional skateboarder, Mike Vallely , later joined the company for a brief period of time.

World Industries would later develop into the distribution company, Dwindle Distribution, which is the world's largest skateboard manufacturer in the 21st century. As the popularity of freestyle skateboarding declined, Mullen was urged to transform his style to join the street skating trend that was becoming increasingly popular at that time; however, Mullen was very reluctant due to a fear of compromising his integrity, whereby the foundation of his skateboarding would be "sold out".

In , Mullen joined the high-profile skateboarding team, Plan B Skateboards. Mike Ternasky, the owner of Plan B, influenced Mullen to transition from freestyle to street skating, and showcased his skills in the Plan B video, Questionable.

His segment begins with traditional freestyle tricks executed on flat ground, but quickly transitions into Mullen skateboarding across public terrain to shift into street skating tricks and lines. Mullen's video part signified a major transformation in relation to both his career and his skateboarding.

Ternasky filmed Mullen as he sequenced tricks and mixed flip tricks with grinds and boardslides, while he also negotiated obstacles. Mullen also introduced two newly invented tricks in Questionable , the kickflip underflip and the Casper slide. Mullen's Questionable performance might have marked the beginning of a new era in street skateboarding. His reluctant transition from freestyle to street skateboarding was a symbol that legitimized the technical direction street skating had taken over the previous few years.

Mullen focused on the progression of this transition in subsequent Plan B videos, including 's Virtual Reality , in which Mullen showcases the newly mastered trick, the darkslide. Mullen's participation in Plan B dissolved after Ternasky was killed in a car crash on May 17, Mullen later explained, "He was such a great person. He would lift you so high and that is why Plan B was what it was. And it was clear once Mike was gone that it was never the same.

It was at this time that Mullen also initiated discussions with friend and fellow professional skateboarder, Daewon Song , to plan the video Rodney vs. Daewon , released in , which featured the two skaters "competing" with their respective video parts the concept developed into a series and, as of December , three "rounds" have been produced.

The A-Team folded in , and Mullen made the transition from company founder to company rider, as former Maple rider, Marc Johnson , founded Enjoi Skateboards other riders included Chris Cole and Bobby Puleo , with Jerry Hsu and Louie Barletta , the current mainstays of the team, recruited later. Around the turn of the 21st century, Mullen had been engaged in the development of his own skateboard truck design, a concept that would later become the foundation for the company, Tensor. In , Mullen filed for a United States patent in support of his innovative work in the area and submitted the following abstract to the U.

Patent and Trademark Office :. A skateboard having one or more truck assemblies configured to eliminate undesired ride characteristics such as hanger-jiggle and wheel bite, without sacrificing the skateboard's steering responsiveness.

Each truck assembly includes an axle assembly with a ring-shaped hanger that is confined on a kingpin using a pair of bushings, at least one of which includes an annular flange that projects into an annular gap defined between the hanger and the kingpin.

This prevents the hanger from moving laterally relative to the kingpin and thereby eliminates undesired ride characteristics such as hanger-jiggle and wheel bite. In a separate feature of the invention, the skateboard truck assembly further incorporates a low-friction slider plate that enhances the rider's performance of certain maneuvers and at the same time protects other components of the truck assembly from undue wear. Mullen subsequently left Enjoi to co-found Almost Skateboards with Song, who had been unable to find success with the two preceding deck companies that he had founded, Deca and Artefact.

After years of success and controversy, Steve Rocco decided to sell World Industries. Rocco, as the owner, and Mullen, as a principal investor, became instant multimillionaires. Kubic's management remained intact, and Mullen began working for Globe under the Dwindle Distribution brand. Mullen's popularity also grew in this period when, in , he made his first appearance in the Tony Hawk's video game series which helped to bring the sport further into the mainstream. As of December , Mullen remains the co-owner and a team rider for the Almost brand; his role at Almost also includes research and development on new designs and technologies, including Impact Support, Double Impact, and Uber Light.

It acts like rebar, or a skeleton embodied by a standard 7-ply layup. It also vastly improved the lateral rigidity. The deck wears, slides, and looks like a normal 7-ply, but it's lighter and has a supernatural pop that lasts far longer than any normal deck.

Mullen also contributes to the design of experimental and composite deck constructions for Dwindle 's other brands, such as Blind and Darkstar. Mullen stated that through extensive stretching and the use of blunt objects he was able to break up the scar tissue in order to restore range of motion.

And as I did so, I realized that that was helping me unravel my stance; and so now, I've just been investigating, or pushing myself to try to, to, take apart my stance so that I no longer have one.

And so it's not just doing everything switch, because everybody does whatever switch. It's to have no stance at a physical level. And so even what you did in your regular, native stance, it feels ah new. In December , Mullen stated in an interview that he was preparing to film a part for the upcoming Almost video, although he did not appear in the video, 5-Incher.

In the Bright tradeshow interview, Mullen stated, "At first, I just wanted to be able to be alright and walk okay and run. And then it was like, okay, skate again and now it's like 'Yeah, I can do something new! So, if I can do that, then I'll film.

If I can't, then I'll keep my skating private. Mullen has publicly stated that an identification of his favorite skateboarders is an "endless" task. The Almost company celebrated its 10th anniversary with an event at the Berrics indoor skate complex in early March , and Mullen attended the venue for the first time.

Because we all have that fear of judgment I'm like thatI'm afraid of being judged. I don't necessarily want to be seen in public sucking, getting older; but, what I keep inside, that joy of feeling what I do, rolling around, playing aroundthat's something I'm going to do as long as I can. That's who I am Mullen appears in the video skateboarding at musician Ben Harper 's residence and Harper also performs a single trick at the video's conclusion.

The part was filmed by Ben Fordham of the Gracias L. Together with other members of the Almost team, Mullen appeared in a June photo retrospective of the Almost brand that was shot and curated by skateboard photographer Seu Trinh. In , Mullen wrote the foreword for the Dwindle and Globe history book Unemployable: 30 Years of Hardcore, Skate and Street [55] reflecting upon his twenty-year involvement with those companies. In May , Mullen was an inductee of the Skateboarding Hall of Fame and was present at the award ceremony that was held in Anaheim, California.

Professional skateboarder Paul Rodriguez identified Mullen as one of his "top ten" professional skateboarders in July If you really wanna know Gonz [Mark Gonzales] and Rodney Mullen pretty much innovated damn near everything in street skateboarding. Rodney has always had the most mind-boggling most difficult tricks on top of having invented 50, 60, who knows how many tricks.

Just about every modern day flat ground trick that we are doing today he invented. Rodney Mullen built the house skateboarding lives in. After inventing the flatground olliein itself perhaps the most influential trick everhe went on to unveil kickflips, backside flips, heelflips, flips, double flips, impossibles, darkslides, and onward.

Without Rodney, skateboarding would still be in the dark ages. Anthony Pappalardo of The RIDE Channel unequivocally stated, "From almost singled-handedly creating the entire vocabulary of flip-based tricks to revolutionizing the boards below our feet, Rodney Mullen is the biggest influence on modern skateboarding.

Mullen has completed numerous public speaking engagements and has been invited to present on topics such as his personal life, skateboarding, innovation, creation, and the concept of community. The Lemelson Center exchanged ideas and views with Mullen about skateboarding, in addition to the manner in which creativity and innovation can contribute to the development of an improved society.

Mullen's talk was entitled, "How context shapes content", and featured his perspectives on the manner in which the street-based context of skateboarding influences his practice, in addition to his view of the skateboarding community, whereby he compared the community to the open source and hacking movements. Tech "Sparks of Brilliance" event in October Mullen's Strata presentation in February was titled "The Art of Good Practice" and consisted of an analysis of the nuanced way in which skateboarders practice their craft.

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